Founded at the University of Helsinki, Finland, on March 13, 2015, the International Academy for the Study of Gaming and Religion (IASGAR) advances scholarly research on the interrelation of video gaming and religion. Just as films helped to illuminate and expose the religiosity of the twentieth century, video games now depict the religiosity of the twenty-first century. “Video games“ describe electronic forms of play across all platforms, from personal computers and consoles to mobile devices. IASGAR aims to establish and maintain a multidisciplinary network for the discussion of theoretical and methodological approaches to the study of religion and video gaming. IASGAR will collect, systematize, and develop various recent multidisciplinary approaches to research and teaching.
IASGAR successfully applied for 5-year seminar on Video Gaming and Religion. That means that we have one panel at the AAR conference from 2015-2020. So, if you are planning on a presentation, please feel free to apply. We will have different topics each year and the respective call for papers can be found here: